submitted 15 hours ago* (last edited 15 hours ago) by to c/godot@programming.dev
 

Why don't all games do this? it would make loading so much faster!

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[–] 7 points 11 hours ago

I initially read this as something useful:

Slow down the update loop thing by 1000x while loading to reduce overhead.

Which seems like a nice thing to do.

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