If i will ever make a game, i will add an "impossible" difficulty level. Literally impossible, like hard-coded to be unbeatable.
It would be fun to look at how unemployed gamers exploit every weird bug and feature to bypasd hard-coded restriction.
If i will ever make a game, i will add an "impossible" difficulty level. Literally impossible, like hard-coded to be unbeatable.
It would be fun to look at how unemployed gamers exploit every weird bug and feature to bypasd hard-coded restriction.