I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

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[–] 9 points 3 years ago (2 children)

GDScript works almost 1-1 like Python. Any experience with Python almost instantly translates into knowing what to do in GDSCript, but not necessarily the other way around, as their script has a couple more builtin features.

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  • [–] 5 points 3 years ago (1 child)

    Was going to say this but you beat me to it: if you know Python, you pretty much already know GDScript. It's not at all like needing to learn another language from scratch.

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