▲ 1233 ▼ Garry Newman: The new Unity pricing would have cost him $410,000 of lifetime revenue (i.vgy.me) submitted 3 years ago by popcar2@programming.dev to c/gamedev@programming.dev 263 comments fedilink hide all child comments This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing) Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.
[–] OsrsNeedsF2P@lemmy.ml 6 points 3 years ago (1 child) You only need the sub to develop/update it permalink fedilink source parent hideshow 1 child comment replies: [–] echodot@feddit.uk 3 points 3 years ago* That's still pretty awful really. If I have a game that's halfway through development as a developer I am now disincentivized to finish it. They are changing the terms halfway through development. January 1st isn't exactly a lot of warning. This would be borderline acceptable if we'd been given 6 months warning not 1 and 1/2 months permalink fedilink source parent
[–] echodot@feddit.uk 3 points 3 years ago* That's still pretty awful really. If I have a game that's halfway through development as a developer I am now disincentivized to finish it. They are changing the terms halfway through development. January 1st isn't exactly a lot of warning. This would be borderline acceptable if we'd been given 6 months warning not 1 and 1/2 months permalink fedilink source parent