We're kinda breaking from the shitposting theme here, but this is good discussion
Honestly unless you're writing DSP or 3D engine code, micro-optimisations are an absolute waste of time. Either you're working in a low enough level language that the compiler is going to do a better job than you anyway or you're working in a high level language where such optimisations are pissing in the wind
And if you're doing DSP shit in 2026, let me talk to you about the good news of zig