Breath of the Wild and Tears of the Kingdom are both fantastic games - and Tears of the Kingdom really does feel (to me) like they just took Breath of the Wild, and added a few more years of dev time to it.

Where do you think Nintendo will take Zelda from here though? Can they keep with the same new formula? Should they? Will a more traditional game feel disappointing after this?

I don't really know what I want myself. I think they should try something different though. At the same time, I can't help but think I'd be disappointed if the next game was more similar to something like Twilight Princess. Have they boxed themselves in?

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[–] 9 points 3 years ago (6 children)

The two major things I loved about BOTW and TOTK were the flexibility of the puzzle solutions and the story; I think if those aspects can be put into a new world and setting, I would be very happy.

Also in both games if a puzzle is too hard or you’re just not in the mood, you can step away and do something else; I loved this, it lets your mind refresh so to speak. I want the new game to feel this welcoming.

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  • [+] 3 points 3 years ago* (last edited 1 year ago) (5 children)
  • [–] 3 points 3 years ago* (2 children)

    You’re talking about the room to retrieve the arm or leg for the construct?

    I just went through that room yesterday.

    You just hang the hook sideways and problem solved. It will pass through all the supports, carrying the box.

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  • [–] 1 point 3 years ago

    You’re talking about the room to reduce the arm or leg for the construct?

    I just went through that room yesterday.

    You just hang the hook sideways and problem solved. It will pass through all the supports, carrying the box.

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