https://steamcommunity.com/app/1867240/discussions/0/573792728906914951/?ctp=6#c588434795636287991
https://www.protondb.com/app/1867240
There will be one more playtest from August 21–23. To receive an invitation, register via Steam or player.gg
https://x.com/HowardPhilpott/status/2082040132425650683 - steam deck gameplay

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[–] 6 points 2 weeks ago (5 children)

Hopefully there comes a point when native Linux builds become more common, versus asking all Linux users to play with a performance penalty.

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  • [–] 4 points 2 weeks ago (1 child)

    Tbh I've always has better luck with Proton versus native builds.

    And it is true that performance via Proton can be better than on Windows, so it isn't accurate that there is a performance penalty. In my experience it's usually the opposite. Shader precaching is one major reason.

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  • [–] 6 points 2 weeks ago

    Windows is so bad that running a windows game through proton on linux can generally be faster. However, running the game natively on linux should be even faster than using proton. If companies cared about linux, we could have even more performance than we already do.

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  • [–] 1 point 2 weeks ago

    There's not really a performance penalty for Proton. It isn't an emulator (Wine Is Not An Emulator); rather it's a translation layer. It translates the machine code into something your system understands and runs it natively. It isn't creating a fake version of the hardware that runs it, like an emulator does. In fact, Proton sometimes has a performance increase because of the translation. It translates to Vulkan, which is often more performant.

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