Wasn't the drivable overworld one big map? I honestly can't remember now, it's been so long since I played it.
I do remember them harping on about "megatextures" and what this seemed to mean is that just turning on the spot caused all the textures to have to load back in as they appeared. I dunno if they abandoned that idea or improved it massively, but I don't remember any other game ever doing that.