Hi y'all, my players have voiced concerns about the amount of time between combat rounds, I was wondering if anyone else has experienced similar problems and how they gave players more agency in combat when it's not their turn.

Thanks in advance!

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[–] 3 points 2 months ago

This is good advice but I will add that putting a timer on player's turns is also itself a bit of a problem...it comes off as infantalizing.

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