I wanted to enjoy Nier Automata’s “astounding, award-winning story”, and so I slowly ended up using all automatic skills to fast forward the boss fights, frustrated that I’d ended up with a one-button character.
It was STILL a huge slog. Half the late game bosses were absolute bullet sponges that were rarely vulnerable and took 15-25 minutes to whittle down. There clearly could have been some RPG number disparity, but it wasn’t clear, and it wasn’t alleviated by the tools given.
To cap it off, story was abysmal. Literally the worst game I’d finished that decade.