Sure Todd, lol

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[–] 8 points 3 years ago (5 children)

coming from elite dangerous, flying in NMS feels incredibly simplified. landing is literally "push a button to land". either way, they both beat starfield in that department

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  • [–] 9 points 3 years ago (4 children)

    Totally it is but that’s the style. The game isn’t trying to simulate complexity, it’s more a kick back and relax game masquerading as a prog-rock album cover. Pressing X to let your ship land itself gives you just enough time to hit a joint and make a plan.

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  • [–] 2 points 3 years ago (3 children)

    weird in starfield i also have to press x to land, so whats everybody's big deal?

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  • [–] 2 points 3 years ago (1 child)

    Landing or taking off isn't interrupted with a loading screen in either game. You also have freedom of pointing ship to a direction and go there.

    Those two things combine to make you feel like you are moving around the game world as opposed to game world moving around you.

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