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submitted 3 days ago by Grumpus_Maximus to c/piracy@lemmy.dbzer0.com
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[-] Aceticon@lemmy.dbzer0.com 1 points 2 days ago* (last edited 2 days ago)

In all fairness, I've had that issue only with the first game I pirated to play in Linux, which I actually own but the official version won't run in Linux (under Steam, so that was using Proton) hence why I got a pirate version (which, once a couple of missing DLLs were added, worked fine - so the pirated version is the superior product).

My point does stand that if you're used to using things like Steam or Lutris to run your games in Linux, with pirated repacks there's no help from scripts that make sure there are no missing DLLs, so either it's a recent game from a good repacker like Dodi or you're probably going to have to check the logs for missing DLLs and add them via Winetricks.

Switching to proton-ge as the runner in Lutris does often solve the problem running a game in Linux (pirated or otherwise), just not always.

[-] mizule@lemmy.blahaj.zone 1 points 2 days ago

Mhm that is fair. For me, with repacks, the only thing i had to do was add WINE_LARGE_ADDRESS_AWARE=0 as an environment variable in my prefix and then i had no more issues.

this post was submitted on 06 May 2026
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