▲ 34 ▼ Starfield and Bethesda Tomfoolery (lemmy.ml) submitted 3 years ago by KrispeeIguana@lemmy.ml to c/gaming@lemmy.ml 13 comments fedilink hide all child comments Can anyone explain what voodoo magic Bethesda used to make Starfield, a game that usually runs below 30fps on my pc, feel like it's running above that? I mean, not even Nintendo on their own console has achieved this feat.
[+] BobKerman3999@feddit.it 8 points 3 years ago* (last edited 8 months ago) (1 child) [removed by mod] permalink fedilink source parent hideshow 2 child comments replies: [–] tormeh@discuss.tchncs.de 6 points 3 years ago (1 child) It does seem to be the best one, although CPU parallelism seems awful. No one wants to use CryEngine, and Godot and Unity is only used by indies permalink fedilink source parent hideshow 2 child comments replies: [–] Zahille7@lemmy.world 1 point 3 years ago Source still seems pretty good these days. I haven't played HL: Alyx yet but Source 2 looks way beefier. permalink fedilink source parent
[–] tormeh@discuss.tchncs.de 6 points 3 years ago (1 child) It does seem to be the best one, although CPU parallelism seems awful. No one wants to use CryEngine, and Godot and Unity is only used by indies permalink fedilink source parent hideshow 2 child comments replies: [–] Zahille7@lemmy.world 1 point 3 years ago Source still seems pretty good these days. I haven't played HL: Alyx yet but Source 2 looks way beefier. permalink fedilink source parent
[–] Zahille7@lemmy.world 1 point 3 years ago Source still seems pretty good these days. I haven't played HL: Alyx yet but Source 2 looks way beefier. permalink fedilink source parent