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[–] 16 points 6 months ago* (last edited 6 months ago) (1 child)

The best part is Slay the Spire 2 started development as a Unity project, but the devs switched to Godot in response to that Unity runtime fee fiasco a few years ago. Unity lost out on any royalties from one of the biggest indie games ever and Godot got a ton of visibility because of their idiocy.

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