▲ 1004 ▼ Open-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up' (www.pcgamer.com) submitted 6 months ago by ryujin470@fedia.io to c/technology@lemmy.world 186 comments fedilink hide all child comments
[+] badgermurphy@lemmy.world 15 points 6 months ago (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] Urist@lemmy.ml 8 points 6 months ago I think the point is rather that it is distinguishable for someone knowledgeable on the subject, but not for someone is not. Thus making it harder to evolve from the latter to the former. permalink fedilink source parent
[–] Urist@lemmy.ml 8 points 6 months ago I think the point is rather that it is distinguishable for someone knowledgeable on the subject, but not for someone is not. Thus making it harder to evolve from the latter to the former. permalink fedilink source parent