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[–] 1 point 3 years ago (1 child)

I don't even know who you're talking to at this point. It bears little resemblance to anything I've written.

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  • [–] 1 point 3 years ago

    Just generally rambling about reasons why companies might not want to adopt user-authored changes in their main game.

    There's copyright that applies to code (which would cover copy/paste). There's parents that apply to ideas (which might still cover cases where you didn't use copy/paste). And there's precedence where if you do something one way one time, others might expect you to continue doing it that way even if you intended it to be a one-off (which might overlap with both of those).

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