It's fine. It's not that remarkable and will be largely ignored in a few years. It's not a high watermark, it doesn't innovate particularly, it's a well made game that's fine but stays comfortably within the bounds of a genre and focuses on style without tightly integrating it into game systems.
The game's main strength is its artistic direction which is generally very good, although let down by mediocre level design from a mechanics/gameplay perspective. Which is fine. A new studio put out a well made and enjoyable game, I'm not a hater and as a first game (from admittedly very experienced devs) it's an impressive showing.
It's just hardly the best thing in every category released this year. Nobody is going to be talking about it in 5 years. This isn't like hades or something where a studio took something popular and elevated it to heights nobody knew the genre could go to by tightly integrating all aspects of game design with high levels of polish. It's just a good spectacle jrpg.