I found that Wayland had a serious lack of what I liked, which is manual tiling. Sure there is Cagebreak but it doesn't support layer shell so no panels, notifications, or even wallpaper. Forked from Cagebreak and inspired by both Cagebreak and Herbstluftwm I wanted to have a frame based manual tiler WITH layer shell, xwayland, relative pointer and pointer constraint support thus NEDM.

It's by no means in a daily driver state. heres a video of it in action: http://andmc.ca/mov/nedm.mp4

available here:

https://git.andmc.ca/rozodru/NEDM.git

https://codeberg.org/rozodru/NEDM.git

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[–] 1 point 1 year ago (1 child)

@rozodru It looks really good!

How did you come up with the name? I know the NEDM meme but I wasn't sure that was it since I can't see how it applies.

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