▲ 911 ▼ Meetings? Pssh (lemmy.world) submitted 1 year ago by TheGiantKorean@lemmy.world to c/rpgmemes@ttrpg.network 46 comments fedilink hide all child comments On the flip side, it's somehow easier to get people to attend scheduled meetings.
[–] cuteness@sh.itjust.works 3 points 1 year ago (8 children) Please share more. Sounds like a mini war game? permalink fedilink source parent hideshow 8 child comments replies: [–] phase@lemmy.8th.world 12 points 1 year ago* (last edited 1 year ago) (7 children) I don't like the concept of wargames. We don't need war to do this, nor conflict. I see this more as an astronaut training: it has to be a solution, at least in the mind of the person proposing the situation. It also cultivates a spirit to always search for a way out of the invident. One rule we adopted is that when the responder doesn't know, they have to say it. Once it said, they need to say outloud what do they search. Then the focus shifts to the audience, they have to find 3 different ways to respond to what the responder is searching (to know or to do). It is hard and so far it balances well the dynamic (it is OK to not know, it is important to recognise we don't know, and it is funny to share how we can hack our way through the system (the 3rd way is pretty hard and is in general a hack)). I now realize that perhaps I could write a blog post on this. For links, see my response to the other comment. permalink fedilink source parent hideshow 7 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (6 children) concept of wargaming Its the origin of the hobby and especially as a training model. Its how our culture(s) conceptualizes all conflict (in literary sense, including 'vs self' and 'vs nature'). 'Hes a fighter' 'soldier on' 'war on drugs'. I agree it's toxic as hell, but it's deeply entrenched and i yhink needs to be acknowledged to be solved permalink fedilink source parent hideshow 6 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (5 children) Nop. The concept goes farrer is the past, from people inventing stories together to just people asking "what if". All isn't from DnD. There was something before. DnD may be the first one to have been commercialized (and successful enough to be remembered). permalink fedilink source parent hideshow 5 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (4 children) The concept of professional training of gamed out simulated scenarios, i remember seeing this, separately from d&d, traced back to the same place. Look I'm with you in spirit, but i think you're missing the secret ending here. permalink fedilink source parent hideshow 4 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] phase@lemmy.8th.world 12 points 1 year ago* (last edited 1 year ago) (7 children) I don't like the concept of wargames. We don't need war to do this, nor conflict. I see this more as an astronaut training: it has to be a solution, at least in the mind of the person proposing the situation. It also cultivates a spirit to always search for a way out of the invident. One rule we adopted is that when the responder doesn't know, they have to say it. Once it said, they need to say outloud what do they search. Then the focus shifts to the audience, they have to find 3 different ways to respond to what the responder is searching (to know or to do). It is hard and so far it balances well the dynamic (it is OK to not know, it is important to recognise we don't know, and it is funny to share how we can hack our way through the system (the 3rd way is pretty hard and is in general a hack)). I now realize that perhaps I could write a blog post on this. For links, see my response to the other comment. permalink fedilink source parent hideshow 7 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (6 children) concept of wargaming Its the origin of the hobby and especially as a training model. Its how our culture(s) conceptualizes all conflict (in literary sense, including 'vs self' and 'vs nature'). 'Hes a fighter' 'soldier on' 'war on drugs'. I agree it's toxic as hell, but it's deeply entrenched and i yhink needs to be acknowledged to be solved permalink fedilink source parent hideshow 6 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (5 children) Nop. The concept goes farrer is the past, from people inventing stories together to just people asking "what if". All isn't from DnD. There was something before. DnD may be the first one to have been commercialized (and successful enough to be remembered). permalink fedilink source parent hideshow 5 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (4 children) The concept of professional training of gamed out simulated scenarios, i remember seeing this, separately from d&d, traced back to the same place. Look I'm with you in spirit, but i think you're missing the secret ending here. permalink fedilink source parent hideshow 4 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (6 children) concept of wargaming Its the origin of the hobby and especially as a training model. Its how our culture(s) conceptualizes all conflict (in literary sense, including 'vs self' and 'vs nature'). 'Hes a fighter' 'soldier on' 'war on drugs'. I agree it's toxic as hell, but it's deeply entrenched and i yhink needs to be acknowledged to be solved permalink fedilink source parent hideshow 6 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (5 children) Nop. The concept goes farrer is the past, from people inventing stories together to just people asking "what if". All isn't from DnD. There was something before. DnD may be the first one to have been commercialized (and successful enough to be remembered). permalink fedilink source parent hideshow 5 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (4 children) The concept of professional training of gamed out simulated scenarios, i remember seeing this, separately from d&d, traced back to the same place. Look I'm with you in spirit, but i think you're missing the secret ending here. permalink fedilink source parent hideshow 4 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] phase@lemmy.8th.world 1 point 1 year ago (5 children) Nop. The concept goes farrer is the past, from people inventing stories together to just people asking "what if". All isn't from DnD. There was something before. DnD may be the first one to have been commercialized (and successful enough to be remembered). permalink fedilink source parent hideshow 5 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (4 children) The concept of professional training of gamed out simulated scenarios, i remember seeing this, separately from d&d, traced back to the same place. Look I'm with you in spirit, but i think you're missing the secret ending here. permalink fedilink source parent hideshow 4 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago (4 children) The concept of professional training of gamed out simulated scenarios, i remember seeing this, separately from d&d, traced back to the same place. Look I'm with you in spirit, but i think you're missing the secret ending here. permalink fedilink source parent hideshow 4 child comments replies: [–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] phase@lemmy.8th.world 1 point 1 year ago (3 children) I am talking of times with kids, in the middle of a story, saying that they would have discussed more with the dragon because the princess would have been boring (yes, it's a sexist story in this example). This is also a source of role-playing. permalink fedilink source parent hideshow 3 child comments replies: [–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] outhouseperilous@lemmy.dbzer0.com 0 points 1 year ago (2 children) True, but if you want to get that basic, nearly all human behavior is intuitive. permalink fedilink source parent hideshow 2 child comments replies: [–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] phase@lemmy.8th.world 0 points 1 year ago (1 child) Perhaps. But it was only that war isn't needed to imagine stories, even if those stories follow some rules. I was expecting that you would say that not war but conflict is always present. permalink fedilink source parent hideshow 1 child comment replies: [–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent
[–] outhouseperilous@lemmy.dbzer0.com 1 point 1 year ago Not needed. Not hiw we had to get this. Just how we did. Other paths to most things, most less awful than the ones we took. permalink fedilink source parent