From @bushRAT's post in Discord:

One patch to LLVM, a compilation of rustc for a custom toolchain, and a lot of help from psx-sdk-rs, and I now have Bevy on the PlayStation One! Gamepad input fully integrated with bevy_input, double-buffered rendering, and logging piped to emulator debug logs. Might try and get 3D rendering going next!

"Bevy says Hello World" text with displayed debug info inside an emulator
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[–] 2 points 1 year ago

Keeping an eye on this repo. Thanks for sharing.

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