▲ 197 ▼ Escape Simulator drops the Linux build to focus on supporting Proton (www.gamingonlinux.com) submitted 1 year ago by cm0002@lemmy.world to c/linux_gaming@lemmy.world 53 comments fedilink hide all child comments
[–] woelkchen@lemmy.world 22 points 1 year ago (3 children) But it requires getting more of the team on Linux :) Get them a Steam Deck and target only Steam Linux Runtime 3. permalink fedilink source parent hideshow 3 child comments replies: [–] mat@linux.community 5 points 1 year ago (2 children) Ah, yes... if only. I've upgraded internally SLR 1.0 -> SLR 3.0 but we can't deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing (yes I know it's so annoying haha). We've spent quite some time on this and there's no way to fix this without some folks losing their saves, and that is absolutely not an option. Soooo for now desktop Linux is stuck on runtime 1.0, and Steam Deck users are stuck on Proton. "fun" :/ permalink fedilink source parent hideshow 2 child comments replies: [–] woelkchen@lemmy.world 2 points 1 year ago we can’t deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing Sounds more like the bug is on your side caused by whoever had the genius idea to use different file names for Windows and Linux builds. there’s no way to fix this without some folks losing their saves, and that is absolutely not an option. For me the fix looks very easy: Use completely new file names. The old saves are only read and new saves get the new file names. Stay on the current SLR/Proton setup until the saves are migrated to the new naming format for the active user base. Make a dedicated "beta" branch for legacy saves in a year or so to not screw over inactive users. Make announcements and pinned forum posts. permalink fedilink source parent [–] mrvictory1@lemmy.world 0 points 1 year ago Steam Deck uses ext4 with casefolding so upper / lowercase in filenames don't matter. Is casefolding getting in your way? permalink fedilink source parent
[–] mat@linux.community 5 points 1 year ago (2 children) Ah, yes... if only. I've upgraded internally SLR 1.0 -> SLR 3.0 but we can't deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing (yes I know it's so annoying haha). We've spent quite some time on this and there's no way to fix this without some folks losing their saves, and that is absolutely not an option. Soooo for now desktop Linux is stuck on runtime 1.0, and Steam Deck users are stuck on Proton. "fun" :/ permalink fedilink source parent hideshow 2 child comments replies: [–] woelkchen@lemmy.world 2 points 1 year ago we can’t deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing Sounds more like the bug is on your side caused by whoever had the genius idea to use different file names for Windows and Linux builds. there’s no way to fix this without some folks losing their saves, and that is absolutely not an option. For me the fix looks very easy: Use completely new file names. The old saves are only read and new saves get the new file names. Stay on the current SLR/Proton setup until the saves are migrated to the new naming format for the active user base. Make a dedicated "beta" branch for legacy saves in a year or so to not screw over inactive users. Make announcements and pinned forum posts. permalink fedilink source parent [–] mrvictory1@lemmy.world 0 points 1 year ago Steam Deck uses ext4 with casefolding so upper / lowercase in filenames don't matter. Is casefolding getting in your way? permalink fedilink source parent
[–] woelkchen@lemmy.world 2 points 1 year ago we can’t deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing Sounds more like the bug is on your side caused by whoever had the genius idea to use different file names for Windows and Linux builds. there’s no way to fix this without some folks losing their saves, and that is absolutely not an option. For me the fix looks very easy: Use completely new file names. The old saves are only read and new saves get the new file names. Stay on the current SLR/Proton setup until the saves are migrated to the new naming format for the active user base. Make a dedicated "beta" branch for legacy saves in a year or so to not screw over inactive users. Make announcements and pinned forum posts. permalink fedilink source parent
[–] mrvictory1@lemmy.world 0 points 1 year ago Steam Deck uses ext4 with casefolding so upper / lowercase in filenames don't matter. Is casefolding getting in your way? permalink fedilink source parent