I have ADHD like a motherfucker okay?!

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[–] 0 points 1 year ago (1 child)

It really is a big part of the games. Even when not playing multiplayer the online component was significant.

Not just player messages: bloodstains and phantoms are a big part of the storytelling.

You consistently see glimpses of other player phantoms in realtime and you see recordings of their deaths. I am not sure a pause button would work well with those.

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  • [–] 1 point 1 year ago (1 child)

    Neither messages not bloodstains would require the game to not have a pause function though.

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  • [–] 1 point 1 year ago

    For player messages you're absolutely right.

    But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.

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