▲ 16 ▼ How big is Starfield? ‘Irresponsibly large,’ says Bethesda exec (www.polygon.com) submitted 3 years ago by Whiskeyomega@kbin.social to c/PCGaming@kbin.social 29 comments fedilink hide all child comments Developing it for PlayStation would assuredly mean a delay, or lots of bugs
[–] Peddler@lemmy.world 1 point 3 years ago (1 child) I’m so ready for this game to be a 7 out of 10. permalink fedilink source hideshow 2 child comments replies: [–] hoilst@kbin.social 2 points 3 years ago I'm not worried about the bugs so much as I'm worried about the half-arsed mechanics Todd slipped in here that Bethesda really doesn't know how to do properly (crafting, base-building, romance) that's outside the scope of their skills. I fear it's gonna be "Todd Howard Tries To Clone No Man's Sky, Mass Effect, And The Sims - But In SPACE! - And Fails Miserably". permalink fedilink source parent
[–] hoilst@kbin.social 2 points 3 years ago I'm not worried about the bugs so much as I'm worried about the half-arsed mechanics Todd slipped in here that Bethesda really doesn't know how to do properly (crafting, base-building, romance) that's outside the scope of their skills. I fear it's gonna be "Todd Howard Tries To Clone No Man's Sky, Mass Effect, And The Sims - But In SPACE! - And Fails Miserably". permalink fedilink source parent