Perhaps it's kind of inevitable to have some bloat. For example apps these days handle most of the languages just fine including emoji, LTR/RTL and stuff. Some have pretty decent accessibility support. They can render pretty complicated interface at 8k screen reasonably fast. (often accelerated in some way) There is a ton of functionality baked in - your editor can render your html or markdown side by side with source code as you edit it. You have version control, terminal emulator, language servers, etc..
But then there's Electron, which just takes engine capable of rendering anything and uses it to render UI, so as a result there's not much optimization you can do. Button is actually a bunch of DOM elements wrapped in CSS.. Etc.. It's just good enough for the "hardware is cheap" approach.
I think Emacs is a good example to look at. It has a ton of built in functionality and with many plugins (either custom configuration or something like Doom Emacs) you can have very capable editor very comparable to the likes of VS Code. Decades back Emacs had this reputation of being bloated, because it used Megabytes of RAM. These days it's even more "bloated" due to all the stuff that was added since. But in absolute numbers it does not need as much resources as its Electron based peers. The difference can easily be order of magnitude or more depending on configuration.