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[–] 2 points 2 years ago (1 child)

So what you're saying is that we need more ray traced games. Don't have to waste a bunch of space pre-baking lighting when it's calculated in realtime!

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  • [–] 2 points 2 years ago

    That helps. We are heading that way. But as a whole we're just chasing the prettiest most expensive graphics. Nobody gives a damn how the game plays or how it performs. Or demanding huge worlds, Hi-Rez, high refresh rate, and then bitching about it.

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