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Wildfires in Hollywood
(sh.itjust.works)
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A collection of some classic Lemmy memes for your enjoyment
Never heard that about early builds, which makes me think it's perhaps not verified.
I took it as the railroading matching up with Walker's feelings of having only one choice. It doesn't make sense to continue, but you feel forced to anyway - very much like him. What makes it more convincing, to me, is that there are hundreds of other action games that don't give you a non-action, non-killing choice - and no one has those same criticisms of those games.
I respect Undertale, I guess I never felt much admiration for its peaceful methods because it's such a direct translation of their combat mechanics, when making peace with people is rarely so simple.