I'm saying that by definition, if a game selling itself as a massive RPG is bug free, it cannot possibly be ambitious enough.
True complexity and genuine emergent behavior literally guarantee that some portion of that behavior is odd and "broken". If you always know what's going to happen in a game this scale, your systems are too simple and the scale is pointless.
Edit: also lol at the claim that you've played anything of comparable scope without bugs. The literal single 3D RPG of comparable scope to Skyrim in the decade since it was released is Elden Ring, which shockingly, also has bugs. There's a reason people are still buying and playing a massively dated game without QoL mods on switch for $30 on sale, and it's because nobody else has even tried to make anything at the same scale.