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efficient game design (lemmy.blahaj.zone)
submitted 10 months ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.blahaj.zone/post/16648244

efficient game design rule

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[-] [email protected] 10 points 10 months ago

"it's a text document"?? It's meant to be read. What else is it supposed to be?

Looking at you, journald ๐Ÿ˜’

[-] [email protected] 14 points 10 months ago

making a logging system that saves logs as surrealist artworks.
"the warbled edges and polygonal artifacting of the apple in front the Man's face suggests the crash was due to floating point imprecision"

[-] [email protected] 4 points 10 months ago

The crash logs need to be saved as brainwaves, and dreamt about while the lead dev is asleep.

this post was submitted on 19 Sep 2024
260 points (94.8% liked)

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