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[–] 1 point 2 years ago

I remember well going for a quest, seeing a cave and then falling through a rabbit hole into a death cult while being a laughably underpowered magician.

It felt closer to what I commonly experience with D&D than other games, mostly due to the combination of freedom and curated world.

That said, yes combat was dull, uninspired and probably the weakest part of the series.

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