this post was submitted on 25 Apr 2024
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[–] [email protected] 4 points 6 months ago (3 children)

So they want to be the Microcrap of the VR world?

Nah I'm good, let me know when we get a Linux of the VR world

[–] [email protected] 4 points 6 months ago (2 children)

Steam VR not good enough for ya?

[–] [email protected] 2 points 6 months ago (1 children)

Its probably great but when you need to set up a specific room, it makes it inaccessible for most people

[–] [email protected] 2 points 6 months ago (1 children)

??? You don't need a specific room. Quest doesn't need any beacons or wires.

I don't like Facebook, never had a Facebook account and refused to buy their VR until they removed the Facebook account requirement 2 years ago.

But the hardware is excellent for the price. Facebook is selling the hardware at a loss and making it up in software sales. So you are hurting Facebook by buying their hardware and using it with Steam.

[–] [email protected] 1 points 6 months ago

Sorry, was referring to Valve Index. Did not realize you can use SteamVR on on the Quest

[–] [email protected] -1 points 6 months ago

Doesn't exist yet.

[–] [email protected] 2 points 6 months ago

That would be Valve‘s Deckard, I suppose. Would be nice if that would materialize at some point soon.

But even a „windows equivalent“ HorizonOS would be an improvement in the standalone headset space if that meant I could choose between HMD vendors and carry over all my software.

[–] [email protected] 2 points 6 months ago (1 children)

Meta Horizon OS is running on Linux under the hood lol

[–] [email protected] 1 points 6 months ago (1 children)

That is not what I was referring to. Meta loves to invade our privacy like Microcrap

Sadly SteamVR needs a large open space to work effectively which makes it inaccessible to the vast majority.

[–] [email protected] 1 points 6 months ago

SteamVR is a software store. It has nothing to do with whether the hardware needs beacons in the room or wires.

You can play SteamVR racing sims at your desk. If it's a standing game, you push a button and then draw virtual borders on the floor wherever you are to define the play space.