▲ 536 ▼ Eww, Copilot AI might auto-launch with Windows 11 soon (www.pcworld.com) submitted 2 years ago by VITecNet@programming.dev to c/technology@lemmy.world 195 comments fedilink hide all child comments
[–] taggart_mccallister@lemm.ee 34 points 2 years ago (5 children) Hey has anyone mentioned LiNuX yet?? permalink fedilink source hideshow 5 child comments replies: [–] melpomenesclevage@lemm.ee 24 points 2 years ago (2 children) Only way to avoid this shit at this point. Or use a 20 year old unsupported version of windows? permalink fedilink source parent hideshow 2 child comments replies: [–] qqq@programming.dev 12 points 2 years ago (1 child) All my homies use TempleOS permalink fedilink source parent hideshow 1 child comment replies: [–] melpomenesclevage@lemm.ee 5 points 2 years ago* Also that. I stand corrected. permalink fedilink source parent [–] ZILtoid1991@lemmy.world 1 point 2 years ago (1 child) Issues are: Professional audio is nearly nonexistent on Linux, save for some pretty well done API. You're stuck with default drivers, and the main DAW for Linux (Ardour) interprets the "free and open-source" a little bit liberally (pre-compiled versions are paid, and there's no guides on how to build them). LMMS fortunately does not suffer from such issues, and is a pretty good free alternative for FL Studio. As long as Windows will be mainstream, development needs there too. As a game developer, I prefer to primarily develop on Windows (since most gaming is done there), and I find a lot of issues with how stuff on Linux is being done. And since I found a pretty good debugger for Windows, I also started to prefer that too. Linux still suffers from what I call "developer comfort of UX discomfort". Basically it stems from the devs getting comfortable with bad UX, then refuse to fix it due to a multitude of excuses, including gems like "wanting to avoid spoonfeeding the users" and "introducing users to the beauty of scripting". permalink fedilink source parent hideshow 1 child comment replies: [–] SleepyWheel@sh.itjust.works 2 points 2 years ago I was pleasantly surpsied by how much audio has improved on Linux when I came back to it this year with Ubuntu studio. Reaper or Bitwig are the way to go. Plugins are the main problem, bridging works OK apparently, but there are some decent native options too permalink fedilink source parent
[–] melpomenesclevage@lemm.ee 24 points 2 years ago (2 children) Only way to avoid this shit at this point. Or use a 20 year old unsupported version of windows? permalink fedilink source parent hideshow 2 child comments replies: [–] qqq@programming.dev 12 points 2 years ago (1 child) All my homies use TempleOS permalink fedilink source parent hideshow 1 child comment replies: [–] melpomenesclevage@lemm.ee 5 points 2 years ago* Also that. I stand corrected. permalink fedilink source parent
[–] qqq@programming.dev 12 points 2 years ago (1 child) All my homies use TempleOS permalink fedilink source parent hideshow 1 child comment replies: [–] melpomenesclevage@lemm.ee 5 points 2 years ago* Also that. I stand corrected. permalink fedilink source parent
[–] melpomenesclevage@lemm.ee 5 points 2 years ago* Also that. I stand corrected. permalink fedilink source parent
[–] ZILtoid1991@lemmy.world 1 point 2 years ago (1 child) Issues are: Professional audio is nearly nonexistent on Linux, save for some pretty well done API. You're stuck with default drivers, and the main DAW for Linux (Ardour) interprets the "free and open-source" a little bit liberally (pre-compiled versions are paid, and there's no guides on how to build them). LMMS fortunately does not suffer from such issues, and is a pretty good free alternative for FL Studio. As long as Windows will be mainstream, development needs there too. As a game developer, I prefer to primarily develop on Windows (since most gaming is done there), and I find a lot of issues with how stuff on Linux is being done. And since I found a pretty good debugger for Windows, I also started to prefer that too. Linux still suffers from what I call "developer comfort of UX discomfort". Basically it stems from the devs getting comfortable with bad UX, then refuse to fix it due to a multitude of excuses, including gems like "wanting to avoid spoonfeeding the users" and "introducing users to the beauty of scripting". permalink fedilink source parent hideshow 1 child comment replies: [–] SleepyWheel@sh.itjust.works 2 points 2 years ago I was pleasantly surpsied by how much audio has improved on Linux when I came back to it this year with Ubuntu studio. Reaper or Bitwig are the way to go. Plugins are the main problem, bridging works OK apparently, but there are some decent native options too permalink fedilink source parent
[–] SleepyWheel@sh.itjust.works 2 points 2 years ago I was pleasantly surpsied by how much audio has improved on Linux when I came back to it this year with Ubuntu studio. Reaper or Bitwig are the way to go. Plugins are the main problem, bridging works OK apparently, but there are some decent native options too permalink fedilink source parent