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submitted 1 week ago by iByteABit@lemmy.ml to c/programming@lemmy.ml

cross-posted from: https://lemmy.ml/post/47670083

I want to create a choice driven game where you will mostly just be picking dialogue options, and I want it to be able to export to Web, Android and PC. There should also be a lot of freedom in the visual design.

What tool/engine do you recommend? I don't care about the languages, I'm open to learning anything.

I'd personally lean towards Godot because I wanted to try it out regardless of this project.

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[-] dr_yeti@lemmy.world 3 points 1 week ago

Twine is a tool for writing nonlinear, choose-your-own-adventure type stories. Outputs to html, so it super-portable. It might fit your needs, depending upon what you had in mind for game play outside the dialog. Still might be useful for story-boarding, and mapping out the narrative.

this post was submitted on 21 May 2026
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