With AMD's FidelityFX SDK going open source under the MIT license,
I was wondering if anyone knew how to use one of these like the blur as a shader?

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[–] [S] 4 points 3 years ago* (last edited 3 years ago)

just found their GLSL and HLSL files while going through their Github repo

Edit:
I like your funny words magic man
AMD's FFX Blur 1.0 documentation
this is unfortunately over my head, hopefully this'll be useful to anyone else here

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