I made a mod launcher for classic Doom (specifically, GZDoom) because I wasn't a fan of what currently exists. CleanDoom focuses on simplicity and usability.

If anyone here is a Doom fan, give it a try and let me know what you think!

other discussions
 

cross-posted from: https://programming.dev/post/12340081

cross-posted from: https://programming.dev/post/12340077

I made a mod launcher for classic Doom (specifically, GZDoom) because I wasn't a fan of what currently exists. CleanDoom focuses on simplicity and usability.

If anyone here is a Doom fan, give it a try and let me know what you think!

 

cross-posted from: https://programming.dev/post/12340077

I made a mod launcher for classic Doom (specifically, GZDoom) because I wasn't a fan of what currently exists. CleanDoom focuses on simplicity and usability.

If anyone here is a Doom fan, give it a try and let me know what you think!

This may not sound that relevant to this community, but I made this with Godot 4.2, so I thought I'd share it here too.

 

cross-posted from: https://programming.dev/post/12340077

I made a mod launcher for classic Doom (specifically, GZDoom) because I wasn't a fan of what currently exists. CleanDoom focuses on simplicity and usability.

If anyone here is a Doom fan, give it a try and let me know what you think!