There’s a lot of money to be made as a middleman.
If there’s a gold rush, you want to be the guy selling shovels.
There’s a lot of money to be made as a middleman.
If there’s a gold rush, you want to be the guy selling shovels.
Gabe has known it his whole life, build a product that people want and they'll buy it. Seems more and more other big tech companies are trying to tell people what they want to buy, and people are hesitant about that.
The true meaning of "The Customer is Always Right". It's not referring to Karen trying to get 30 cents off shake n bake. It means if you make one product that you really believe in, but people don't want it, then you should build the thing they want.
Valve has done that with Steam. They built something that is easier to use than any alternative. They listen to their consumers and build products that people actually want and use. And it's turned into a cash cow.
They seem to use the extra money to try to create new product categories too. Failed with the steam machine and steam controller, but that laid the way for steam input so people didn't have to mess with potentially sketchy software anymore for non Xbox controllers. And explored VR and tried a different take on the Steam machine with the Steam Deck the next go around.
However, you rarely want to make the product customers ask for. If you asked customers what they wanted when Valve started, they would've said a better way to store CDs. Or for the iPhone, customers wanted a better physical keyboard (like BlackBerry), whereas Apple provided an on-screen keyboard to provide more screen real estate.
A good company should listen to what customers say, and then design products the customer didn't expect that solves the problem even better. But rarely should you build what the customers claim to want.
The customer knows the problems they have, they don't necessarily know what an effective solution looks like.
"Piracy is a service problem."
Customers always know they can resort to a hidden extra option. They choose not to because Steam makes it so easy and painless.
Streaming services are now going to learn that lesson the hard way.
build a product that people want and they’ll buy it.
Gabe knows better, they are a professional salesman. Nobody wants or wanted a third party launcher to launch their games, or borrowing them with DRMs, or getting all your personal information mined. With gimmicks such as releasing games that only work on steam or sales applied to products that never expire, they managed to build a monopoly and get so popular that steam self propel its need.
I mean… yeah no shit. You’re telling me the guys selling products other people make in an almost entirely digital system have a more profitability per staff than the people who develop their own products?
It’s always odd that people treat Steam like it’s this small almost indie company with it’s actually a gigantic monolith with a near monopoly in the PC gaming market
From what I garnered this is revenue, not profit. Also comparing the companies to Apple, FB & Microsoft is not really a fair comparison. I know it was the Valve employees doing this. Probably a better choice would have been something like a restaurant chain or store like Walmart.
Valve also makes ridiculous buck from their games. Every VR user wants to play Alyx, and Dota 2 with Counter Strike 2 are two of the most popular multiplayer games without being complete shitshows (like Fortnite, Roblox and whatever the hell goes on on mobile phones). Not to mention an occasional instant classics like Portal 2.
IDK, I think the Microsoft comparison is fair. Yeah, Microsoft has a ton of software development, but they also have a massive software sales side, perhaps bigger than the development side. Like Microsoft, hardware and ads are a very small part of their business, and software sales is a large part.
Comparing to Walmart or a restaurant chain doesn't make sense since they have physical locations and a high headcount to support that physical network.
Maybe Sony or Nintendo would be a better comparison since both make a ton of money from selling games on their platforms.
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