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[–] 35 points 2 years ago (3 children)

30% is more or less the standard. Not just in the games industry, but everywhere.

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  • [–] 2 points 2 years ago*

    Epic is 12%. Yeah, Epic store sucks and all that. Whatever. There's two marketplaces that aren't first party. One takes 30% and one takes 12%. How is there a standard? You can't look to other markets or other distribution methods to compare it to, because they're all different with their own things.

    Edit: GOG is 30% for indie developers (there's a little more to it than that, but basically that). It sounds like with other publishers/developers they negotiate contracts on a case-by-case basis and don't say what they get.

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