Day 16: The Floor Will Be Lava

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[โ€“] 3 points 2 years ago* (1 child)

Nim

I'm caught up!

This one was pretty straighforward. Iterate through the beam path, recursively creating new beams when you hit splitters. The only gotcha is that you need a way to detect infinite loops that can be created by splitters. I opted to record energized non-special tiles as - or |, depending on which way the beam was traveling, and then abort any path that retreads those tiles in the same way. I meant to also use + for where the beams cross, but I forgot and it turned out not to be necessary.

Part 2 was pretty trivial once the code for part 1 was written.

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