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[โ€“] 10 points 3 years ago (3 children)

RimWorld, I can't stop playing it for at least 6 hours every time I launch it.

Also Factorio until I got stuck on making the fucking trains work

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  • [โ€“] 4 points 3 years ago

    The trains aren't that mad to figure out.

    • Chain signals into crossings/junctions, block signals out.
    • This also applies to any track section where a train can block other trains.
    • Signals and stations only work to the right of the travel direction
    • Signals without another signal on the other side are strictly one-directional.
    • you can mismatch signals of any pair, i.e. a block sig opposite of a chain sig.
    • Using signals within a junction can be useful to improve capacity of said junction, though you must use chain signals for that.
    • Always make sure your longest regular train can fully leave a junction/crossing/flow-critical block before it hits another signal.
    • Having one train length across your entire fleet can make this easier to wrap your head around

    As for station stopping instructions, that'll take a few more lines to go into.

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