this post was submitted on 07 Jul 2023
44 points (100.0% liked)

Gaming

5 readers
1 users here now

founded 2 years ago
 

Legendary game developer - and game development tease - Peter Molyneux has discussed his next project, and talked up it…

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 20 points 1 year ago (2 children)

Oh, I believe him. I just seriously doubt that it is a good idea.

[–] [email protected] 11 points 1 year ago (2 children)

I remember his excitement over his revolutionary idea "you don't have any control over the dog in this one" - which was just worse in every way.

[–] [email protected] 5 points 1 year ago (2 children)

There is somewhat similar game, where you do not have direct control of your units at all. And it is RTS. It's name is Majesty. And especially the first game is absolutely fantastic!

[–] [email protected] 2 points 1 year ago

Because the sequel removed something that some people complained about. The individualistic behaviour and different patterns of different hero types. Now they are all braindead.

[–] [email protected] 1 points 1 year ago (1 children)

I mean, there's also dwarf fortress with a little bit more scope and behavior complexity

[–] [email protected] 1 points 1 year ago

To think about - nearly any city builder.

[–] [email protected] 2 points 1 year ago (1 children)

What's with game designers going "Wouldn't it be cool if you couldn't control- ?"

No, it's never cool. I'm playing a game. Whatever it is, I'm sure it will be better if I can control it.

[–] [email protected] 1 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago

I can use this tool called a "weapon" to stop their movement, it's really handy!

[–] [email protected] 2 points 1 year ago

Nah, it’s an incredible idea, the actual execution just won’t turn out even close to the potential or promise.