Too narrow, hidden, minimal feedback...

you are viewing a single comment's thread
view the rest of the comments
[–] 15 points 2 years ago (8 children)

Just more examples of modern designers creating shit to stay relevant.

I hate modern design. We had good design up until the mid-2000s, then it all started going to shit.

  • source
  • parent
  • hideshow 8 child comments
  • [–] 7 points 2 years ago

    Back in the day, the guideline was to put useful information and links at the top of the page when it loads, so that people could read the important bits and follow the links they needed without having to scroll down. Then everyone started using the entire space on load for a stock marketing photo or video so you would always need to scroll to see anything useful. Then they added whitespace everywhere so you'd need to scroll more. Then they removed the scrollbars. And sometimes they make scrolling do unpredictable animations instead of scrolling. It has become self-indulgent design instead of functional.

  • source
  • parent
  • [–] -3 points 2 years ago (5 children)

    We had good design up until the mid-2000s,

    ...when people were saying "I hate modern design. We had good design up until the mid-1980s..."

    ...when people were saying "I hate modern design. We had good design up until the mid-1960s..."

    ...when people were saying "I hate modern design. We had good design up until the mid-1940s..."

    ...when people were saying "I hate modern design. We had good design up until the mid-1920s..."

    Rinse, repeat. The past wasn't always better, you were just younger. We just had different design problems in 2005.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 6 points 2 years ago*

    Computer UI design is what is being discussed; not really pre-internet media.

    What happened is that pro tools became available to unskilled, untalented, and unseasoned amateurs around 2000. I think what's being criticized is the "web 2.0" trend that arose when every nincompoop with cracked copies of Adobe/Macromedia Suite(s) could produce and publish trash, as became sooooo easy and cheap. Whereas prior to this shift in technology, design had to be well-conceived and intentional because proofing and publishing was an expensive barrier to tom-fuckery by hobbyists.

    e: spel

  • source
  • parent
  • [–] -1 points 2 years ago* (3 children)

    Wrong, but okay.

    There is a trend of users lowering their standards so developers' jobs are easier. It's why we don't get settings as often as we used to.

  • source
  • parent
  • hideshow 3 child comments
  • [–] 2 points 2 years ago (2 children)

    No, we don't get settings because companies skimp out on engineers to actually build the backend, and Apple normalized not being able to customize your workflow so people accept it. It has very little to do with design trends.

  • source
  • parent
  • hideshow 2 child comments