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[–] 0 points 3 years ago (1 child)
  • [–] 3 points 3 years ago

    It is in a technicality But the reality is, it will always move at the pace and at the whims microsoft wants it to.

    Thats not necessarily a bad thing honestly. But you can really get i to trouble making it a core dependency for something like a game engine. Unity's users didn't care that Microsoft hadn't posted the runtime to iOS, they expected their games to run on iOS. So Unity did a bunch of dev work that is now kind of a bad investment with .NET 8. This is the core of why they wanted to charge an install fee in the first place.

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