Everyone just loves untested forced updates. /s

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[–] 8 points 3 years ago (2 children)

The reason they did this is because they had a huge hassle getting everyone to move over back when they moved CS to the source engine.

You missed a generation there. CS 1.6 -> CS:Source -> CS:GO.

This isn't in response to people not moving over to the Source engine, there wasn't much issue with that - although 1.6 still lingered on for a long time and people did complain, many people were excited by the Source engine and all the new physics it introduced, so people did buy Half Life 2 (with CS:S) even if they preferred to play CS 1.6. However with CS:GO it was different, there were no significant new features except the hat-ification and skins along the lines of Team Fortress 2, also CS:GO was just a standalone game rather than bundled. So many people did not move to CS:GO.

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  • [–] 3 points 3 years ago

    there were no significant new features except the hat-ification and skins along the lines of Team Fortress 2

    Skins and cases were not in release CSGO. The release and beta features of CSGO were supposed to be controller support and cross-platform play with consoles.

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