I used 3dsmax until I started uni and was forced to use Maya. Then trying to learn zbrush and mudbox. And then marmoset, and then early 2000s blender, it was too much for my poor brain to wrap around so many different UIs with so many different workflows.
Then my uni lied to me about how much I'd learn, then about overseas exchange, and then about getting a work placement (they just gave me an email address for a modeller who didn't respond) and left me with no useful skills so I gave up completely.
I have so much wasted useless 15 year old 3d knowledge in my brain.