▲ 19 ▼ Starfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with results (www.tweaktown.com) submitted 3 years ago by trifictional@lemmy.world to c/xbox@lemmy.world 10 comments fedilink hide all child comments The hype cycle for this game is really taking off.
[–] Skiptrace@lemmy.one 4 points 3 years ago (2 children) Let's hope they fixed the Physics being tied to FPS. permalink fedilink source parent hideshow 2 child comments replies: [–] trifictional@lemmy.world [S] 3 points 3 years ago (1 child) With the addition of manipulatable gravity I would bet they also had to largely redo the physics system. permalink fedilink source parent hideshow 1 child comment replies: [–] AlexanderTheGreat@lemmy.world 2 points 3 years ago That would be fantastic if they did. permalink fedilink source parent
[–] trifictional@lemmy.world [S] 3 points 3 years ago (1 child) With the addition of manipulatable gravity I would bet they also had to largely redo the physics system. permalink fedilink source parent hideshow 1 child comment replies: [–] AlexanderTheGreat@lemmy.world 2 points 3 years ago That would be fantastic if they did. permalink fedilink source parent
[–] AlexanderTheGreat@lemmy.world 2 points 3 years ago That would be fantastic if they did. permalink fedilink source parent