I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

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[–] 1 point 3 years ago

W4 isn't unofficial, it's literally the core engine devs who started a private company for the purpose of doing things the Godot Foundation can't.

W4 doesn't own Godot in anyway, but they can sign the required NDAs and gain access to the SDKs, which cannot legally be given out with an open source software like Godot.

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