you are viewing a single comment's thread
view the rest of the comments
[–] 1 point 2 years ago (1 child)

Honestly, just jump in and start making something, either following a tutorial and/or referencing the docs as you go. As for free assets, maybe try the creative commons website? Just make sure to adhere to the terms of any license that you use.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 2 years ago* (last edited 2 years ago)

    Is there an easy thing to start with? I was thinking of doing something solitaire or tetris related to start with, just because I assume there is tons of guides and stuff to copy for something that old and ubiquitous. While I can still heavily edit the appearance and other aspects of the game.

  • source
  • parent