This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

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[–] 1 point 3 years ago (1 child)

When I started Pirating games, I was just a young broke kid that wanted to play some games. I didn't know about or even think to look into stuff like this; I just looked for working cracks.

Even now, if I hadn't already known of this, I wouldn't think to look for it.

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  • [–] 0 points 3 years ago

    I'm just saying that, between standard users and pirates, the latter is much more likely to know about and act on something like this. And, like I said, it's also quite likely that the crackers themselves will have a workaround implemented from the start.

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