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[–] 71 points 7 hours ago (7 children)

"Please don't ever buy a PlayStation again! We want you to hate us" -PlayStation execs for some fucking reason.

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  • [–] 1 point 7 hours ago (4 children)

    I wouldn't want to keep feeding Kojima millions upon millions for his vanity projects either, to be honest.

    Strange that Xbox decided to pay up.

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  • [–] 12 points 6 hours ago (3 children)

    They’re really interesting, well thought out games. They are art. That being said, they’re not system sellers and they don’t have the mass appeal of some other aaa games. They certainly don’t rake in mtx money either.

    But the the thing is, doing those types of things that create good will and loving fans (however niche) make people forget, even a little, that these corpos are dickbags and we shouldn’t give them our money. Not every new game can break sales records. They need to keep good games on their system or they’ll go the way of Sega.

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  • [–] 6 points 5 hours ago* (last edited 3 hours ago)

    kojima is a hack.

    listen i love the mechanics of his games. the attention to detail, the art direction.

    but his stories are kinda crap. his best games were made when he was forced to answer to authority. when given cart balanche he meanders around the plot, gets distracted, dumps the narrative to chase some shinyer meta narrative that is not set up, and never ever pays off. and i have played all his games always hoping to get back to that high of the original metal gear solid, or metal gear solid 3 (fuck you metal gear solid 2). and Death Stranding stole its world building from Blades in the Dark.

    i can spend hours dissecting his overrated ass

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  • [–] 5 points 5 hours ago

    Kojima isn't much different, sure he loves making games, but he will happily see you part with your money. Sony and the media just turned him into some kind of legend and developed a cult following around him. His games are what you said, his and his teams art, but they don't live up to the hype and anticipation the media generates. They would be well suited as self-published niche games, rather than forced AAA titles.

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