cross-posted from: https://lemmy.zip/post/68873773

Crossposting as it was suggested to me. My game uses OSM data, with as much as possible cut out then compressed. For example the map of Austria I offer is a one time 57 MB download. Bigger countries are subdivided.

Data is under 10 GB for world wide coverage, so I can host it for free on Cloudflare :)

It took quite a while, but it's finally out. Fully free, no ads, no in-app purchases (besides a "Support the developer" option), no data collection and fully offline playable. All you need is your phone and GPS :)

I originally made the game to go on walks, unfortunately I sat even more in front of my PC to develop it. It is what it is. Hopefully it motivates some of you to get your steps in 💚

General idea of the game: Collect ingredients, brew them into potions and sell them to merchants. With the gold and reputation you get you can buy things and decorate your neighborhood. Other players see the same map and resources (so you can indirectly play together), but the game world fully belongs to you (singleplayer only).

General roadmap right now:

  • Adding achievements
  • Adding buildings you can improve over time (tavern to attract merchants and an ingredient tree you need to grow)
  • More minigames and improving the existing ones
  • And of course bugfixes, please let me know if you run into issues :)

For any questions and suggestions I'm always available!

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[–] 2 points 2 weeks ago (2 children)

The glowing wisp one is the other one I’m still not sure about, next time I run into the grinder I’ll try to follow your instructions carefully:) I think I didn’t understand that you’re supposed to push them “down and out,” my instinct was to treat it like the pestle. I also didn’t think about it being useful to destroy an effect sometimes! I probably won’t start maxing anytime soon, I enjoy puttering around.

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  • [–] [S] 1 point 2 weeks ago (1 child)

    The wisp one works like this: You start swiping anywhere you want and have to swipe through the current active wisp, while avoiding all other wisps.

    If you keep your finger down you can do it all in one long swipe, going from wisp to wisp while avoiding the others.

    You are allowed to raise your finger (if you can't avoid a wisp), but then your swipe has to touch the previous wisp again before you can collect the current target. As a hint the previous wisp has a ripple effect whenever you start swiping to guide you there.

    I hope this helps! 💚

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  • [–] 2 points 2 weeks ago

    I think I had the concept roughly correct from what you described, so it’s probably a skill issue! I will keep at it. I kind of like some of the games being a bit difficult to execute perfectly, so don’t handhold us TOO much:)

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