Thank you!
The three buttons at the top are filters, magnify glass hides the arrow markers (25m, 50m, 75m, ..), the tree hides resources (Ingredients, events, ..) and the flag hides NPCs (It's the faction flag). I'll add it to the tutorial, it wasn't there, so it's my fault :) The idea of those filters were just: You have an NPC at home you don't want to sell to / don't have the ingredients for, but you want to look at your pretty decoration. Or you always walk the same route so you disable the edge markers (magnify glass), as they are just noise then.
Yes, the water minigame already got several redesigns. The previous version was less fiddly, but your finger was on the tip of the ladle and not the handle, so you covered the water filling and spilling. I'll try your idea about adding a little bit of gravity to it.
If the one donation I got was from you, thank you! You did give me a jumpscare on waking up as Google sends an "Urgent issue" red notification, but in reality it's just adding tax information for Ireland, the US and Taiwan (:
